Hot To Open Mulitiple Crates Mining Simulator Roblox

Simulator

HOW TO DUPLICATE CRATES/ ITEMS IN MINING SIMULATOR Roblox Please leave a like, subscribe and comment down below of what kind of videos I. Browse more videos.

Hot To Open Mulitiple Crates Mining Simulator Roblox

Mining Simulator Value List Roblox

Nov 24th, 2018
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2020
  1. *PLEASE READ*
  2. I donot own this script. Also , use by your own risk.
  3. This script should work smoothly but due to my slow internet it seems a little bit laggy.
  4. Link to the original thread https://v3rmillion.net/showthread.php?tid=707911
  5. His v3rmillion Link : https://v3rmillion.net/member.php?action=profile&uid=2708
  6. *NOTE* Please note that this script may not work for some exploit.
  7. *TIPS* Find or make a private server so that the game dev can't find you that easily.
  8. For exploit that supports loadstring.
  9. loadstring(game:HttpGet('https://pastebin.com/raw/fRw4GJhy', true))()
  10. ---------------------------------------------------------------------------------------
  11. local OldGui = game.Players.LocalPlayer.PlayerGui:FindFirstChild('Nice Flex But OK')
  12. OldGui:Destroy()
  13. local ScreenGUI = game:GetObjects('rbxassetid://2594598861')[1]
  14. ScreenGUI.Parent = game.Players.LocalPlayer.PlayerGui
  15. local MainFrame = TopBar.Frame
  16. local OpenButton = TopBar.Parent.OpenButton
  17. local RemoteText = TopBar.RemoteText
  18. local FastMineToggle = MainFrame.FastMineToggle
  19. local AutoBackpackToggle = MainFrame.AutoBackpackToggle
  20. local AutoRebirthToggle = MainFrame.AutoRebirthToggle
  21. local AutoSellToggled =false
  22. local AutoMineToggled =false
  23. local AutoToolsToggled =false
  24. local backpackModule =require(game.Lighting.Assets.Modules.BackpackModule)
  25. local Network ={
  26. }
  27. local network_mt ={}
  28. Network:FireServer('xd')
  29. end
  30. function Network:Initialize()
  31. local runs =0
  32. id = id +1
  33. id =0
  34. return2654*(id *3)
  35. function Network.new()
  36. local remote, func = game.ReplicatedStorage.Network:InvokeServer()
  37. if runs >=2then
  38. end
  39. Network.RemoteFunction = func
  40. Network.new()
  41. self.RemoteEvent:FireServer(name,{
  42. ..
  43. })
  44. function Network:InvokeServer(name,..)
  45. {
  46. }
  47. end
  48. return self:Function(..)
  49. self.RemoteEvent.OnClientEvent:connect(function(..)
  50. end)
  51. end
  52. local game_namecall = MetaTable.__namecall
  53. pcall((setreadonly or make_writeable), MetaTable,false)
  54. MetaTable.__namecall =function(self,..)
  55. local args ={..}
  56. if method 'FireServer'then
  57. Remote = self
  58. end
  59. return game_namecall(self,..)
  60. local Raycast = Ray.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position, Vector)
  61. local Ignore ={game.Players.LocalPlayer.Character}
  62. local Ore, endPoint = game.Workspace:FindPartOnRayWithIgnoreList(Raycast, Ignore)
  63. if Ore.Parent.Parent.Name 'Blocks'then
  64. [1]='MineBlock',
  65. [1]={
  66. }
  67. }
  68. end
  69. end
  70. AutoSellToggle.MouseButton1Click:Connect(function()
  71. else
  72. AutoSellToggled =true
  73. while AutoSellToggled do
  74. local coins, inventory, equipped, ownedItems, offer, rebirths, skins, skinEquipped, pets, crates, favorites, hatInventory, wearing, visibleHats, eggHuntStuff, eggPackBought, quests, sortType, patriotBought, tokens, permanentItems, login, toolEnchantments, newQuests, lightPack, equippedAccessories, secProgression, trails, candyCorn, hauntedPack, darkPack, visibleAccessory, infernoPack = Network:InvokeServer('GetStats')
  75. local num =0
  76. num = num + inventory[i][2]
  77. return num
  78. local Amount = inventoryContents()
  79. if Amount Backpack then
  80. local LastPosition = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  81. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-116,13,38)
  82. local Arguments ={
  83. [2]={
  84. }
  85. wait(0.03)
  86. for i =1,10do
  87. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = LastPosition + Vector3.new(0,2,0)
  88. end
  89. end
  90. AutoSellToggled =false
  91. end
  92. end)
  93. FastMineToggle.MouseButton1Click:Connect(function()
  94. else
  95. FastMineToggled =true
  96. for i,v inpairs(game.Workspace.Blocks:GetChildren())do
  97. if v:FindFirstChild('Stats'):FindFirstChild('Multiplier')then
  98. end
  99. end
  100. FastMineToggled =false
  101. end
  102. end)
  103. AutoMineToggle.MouseButton1Click:Connect(function()
  104. else
  105. AutoMineToggled =true
  106. while AutoMineToggled do
  107. Raycast(Vector3.new(5,0,0))
  108. Raycast(Vector3.new(0,0,5))
  109. Raycast(Vector3.new(0,-5,0))
  110. end
  111. else
  112. AutoMineToggle.Text ='Enable'
  113. end
  114. AutoBackpackToggle.MouseButton1Click:Connect(function()
  115. else
  116. AutoBackpackToggled =true
  117. while AutoBackpackToggled do
  118. for i =1,50do
  119. else
  120. [1]='BuyItem',
  121. [1]={
  122. [2]= i
  123. }
  124. Remote:FireServer(unpack(Arguments))
  125. end
  126. end
  127. AutoBackpackToggled =false
  128. end
  129. end)
  130. AutoToolsToggle.MouseButton1Click:Connect(function()
  131. else
  132. AutoToolsToggled =true
  133. while AutoToolsToggled do
  134. for i =1,50do
  135. [1]='BuyItem',
  136. [1]={
  137. [2]= i
  138. }
  139. Remote:FireServer(unpack(Arguments))
  140. end
  141. else
  142. AutoToolsToggle.Text ='Enable'
  143. end
  144. AutoRebirthToggle.MouseButton1Click:Connect(function()
  145. else
  146. AutoRebirthToggled =true
  147. while AutoRebirthToggled do
  148. local Arguments ={
  149. [2]={
  150. }
  151. end
  152. AutoRebirthToggled =false
  153. end
  154. end)
  155. ExitButton.MouseButton1Click:Connect(function()
  156. OpenButton.Visible =true
  157. OpenButton.MouseButton1Click:Connect(function()
  158. OpenButton.Visible =false
  159. game.Workspace.Blocks.ChildAdded:Connect(function(v)
  160. local Stats = v:WaitForChild('Stats')
  161. local Multiplier = Stats:WaitForChild('Multiplier')
  162. Multiplier.Value =-1337
  163. end
  164. My Video Link :

Hot To Open Multiple Crates Mining Simulator Roblox 2020