Katana Hack Roblox
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Nov 23rd, 2017
Roblox lots of scripts and exploits to improve your roblox experience and most the scripts are from really popular games and if you want to help me out use the donate button. Roblox Katana Gear Code. Die folgende liste enthalt alle in europa veroffentlichten bzw. How to get the broom in delicious consumables simulator roblox exploit. You can also view the full list and search for the item you need here.
Roblox Katana Gear
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- la.Parent = script.Parent['Left Arm']
- la.Part1 = script.Parent['Left Arm']
- la.C1 = CFrame.new(1,.3,.35) * CFrame.fromEulerAnglesXYZ(-1.5,.9,0)
- local ra = Instance.new('Weld')
- ra.Part0 = script.Parent.HumanoidRootPart
- ra.C1 = CFrame.new(-1,.4,.7) * CFrame.fromEulerAnglesXYZ(-1.5,-.2,.15)
- local attack = false
- local mouse = game.Players[script.Parent.Name]:GetMouse()
- function damage(hit)
- local h = hit.Parent:findFirstChildOfClass('Humanoid')
- h.Health = h.Health - math.random(10,20)
- end
- katana.Parent = script.Parent
- local handle = Instance.new('Part')
- handle.BrickColor = BrickColor.new('Really black')
- handle.Size = Vector3.new(.5,2,.5)
- handle.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- handle.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- handle.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- handle.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- handle.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- handle.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- local hw = Instance.new('Weld')
- hw.Part0 = handle
- hw.C1 = CFrame.new(0,-1,.4) * CFrame.fromEulerAnglesXYZ(1.6,0,0)
- local part = Instance.new('Part')
- part.BrickColor = BrickColor.new('Dark stone grey')
- part.Size = Vector3.new(.5,.2,1)
- part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- local pw = Instance.new('Weld')
- pw.Part0 = part
- pw.C1 = CFrame.new(0,-1,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
- local part = Instance.new('Part')
- part.BrickColor = BrickColor.new('Dark stone grey')
- part.Size = Vector3.new(.2,.2,.7)
- part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- local pw = Instance.new('Weld')
- pw.Part0 = part
- pw.C1 = CFrame.new(.35,-1,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
- local part = Instance.new('Part')
- part.BrickColor = BrickColor.new('Dark stone grey')
- part.Size = Vector3.new(.2,.2,.7)
- part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- local pw = Instance.new('Weld')
- pw.Part0 = part
- pw.C1 = CFrame.new(-.35,-1,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
- local blade = Instance.new('Part')
- blade.BrickColor = BrickColor.new('White')
- blade.Size = Vector3.new(.1,3,.4)
- blade.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- blade.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- blade.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- blade.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- blade.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- blade.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- local bw = Instance.new('Weld')
- bw.Part0 = blade
- bw.C1 = CFrame.new(0,-2.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
- local blade2 = Instance.new('Part')
- blade2.BrickColor = BrickColor.new('White')
- blade2.Size = Vector3.new(.1,.4,.2)
- blade2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- blade2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- blade2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- blade2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- blade2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- blade2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- local bw2 = Instance.new('Weld')
- bw2.Part0 = blade2
- bw2.C1 = CFrame.new(0,-4.2,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
- local a0 = Instance.new('Attachment')
- a0.Position = Vector3.new(0,1.5,0)
- local a1 = Instance.new('Attachment')
- a1.Position = Vector3.new(0,-2,0)
- local trail = Instance.new('Trail')
- trail.Transparency = NumberSequence.new(.5,1)
- trail.Attachment1 = a1
- function attack()
- local attackID = 0
- attack = true
- if attackID 1 then
- la.C1 = CFrame.new(1,.3,.35) * CFrame.fromEulerAnglesXYZ(-1.5,.9,0)
- ra.C1 = CFrame.new(-1,.4,.7) * CFrame.fromEulerAnglesXYZ(-1.5,-.2,.15)
- la.C1 = CFrame.new(1,.3,.35) * CFrame.fromEulerAnglesXYZ(-1.5,.9,0)
- ra.C1 = CFrame.new(-1,.4,.7) * CFrame.fromEulerAnglesXYZ(-1.5,-.2,.4)
- la.C1 = CFrame.new(1,-.1,.35) * CFrame.fromEulerAnglesXYZ(-1,.9,0)
- ra.C1 = CFrame.new(-1,0,.7) * CFrame.fromEulerAnglesXYZ(-1,-.2,.4)
- la.C1 = CFrame.new(1,.1,.2) * CFrame.fromEulerAnglesXYZ(-.5,.9,0)
- ra.C1 = CFrame.new(-1,.2,.5) * CFrame.fromEulerAnglesXYZ(-.5,-.2,.4)
- la.C1 = CFrame.new(1,.1,.1) * CFrame.fromEulerAnglesXYZ(0,.9,0)
- ra.C1 = CFrame.new(-1,.2,.3) * CFrame.fromEulerAnglesXYZ(0,-.2,.4)
- la.C1 = CFrame.new(1,.1,.2) * CFrame.fromEulerAnglesXYZ(-.5,.9,0)
- ra.C1 = CFrame.new(-1,.2,.5) * CFrame.fromEulerAnglesXYZ(-.5,-.2,.4)
- la.C1 = CFrame.new(1,-.1,.35) * CFrame.fromEulerAnglesXYZ(-1,.9,0)
- ra.C1 = CFrame.new(-1,0,.7) * CFrame.fromEulerAnglesXYZ(-1,-.2,.4)
- la.C1 = CFrame.new(1,.3,.35) * CFrame.fromEulerAnglesXYZ(-1.5,.9,0)
- ra.C1 = CFrame.new(-1,.4,.7) * CFrame.fromEulerAnglesXYZ(-1.5,-.2,.4)
- la.C1 = CFrame.new(1,.3,.35) * CFrame.fromEulerAnglesXYZ(-1.5,.9,0)
- ra.C1 = CFrame.new(-1,.4,.7) * CFrame.fromEulerAnglesXYZ(-1.5,-.2,.15)
- if attackID 2 then
- la.C1 = CFrame.new(1,.3,.35) * CFrame.fromEulerAnglesXYZ(-1.5,.9,0)
- ra.C1 = CFrame.new(-1,.4,.7) * CFrame.fromEulerAnglesXYZ(-1.5,-.2,.15)
- la.C1 = CFrame.new(1,.3,.35) * CFrame.fromEulerAnglesXYZ(-1.5,.9,.3)
- ra.C1 = CFrame.new(-1,.4,.7) * CFrame.fromEulerAnglesXYZ(-1.5,-.2,.5)
- la.C1 = CFrame.new(1,.3,.35) * CFrame.fromEulerAnglesXYZ(-1.5,.9,.6)
- ra.C1 = CFrame.new(-1,.4,.7) * CFrame.fromEulerAnglesXYZ(-1.5,-.2,.8)
- la.C1 = CFrame.new(1,.3,.35) * CFrame.fromEulerAnglesXYZ(-1,.9,.6)
- ra.C1 = CFrame.new(-1,.4,.7) * CFrame.fromEulerAnglesXYZ(-1,-.2,.8)
- la.C1 = CFrame.new(1,.3,.35) * CFrame.fromEulerAnglesXYZ(-.5,.9,.6)
- ra.C1 = CFrame.new(-1,.4,.7) * CFrame.fromEulerAnglesXYZ(-.5,-.2,.8)
- la.C1 = CFrame.new(1,.3,.35) * CFrame.fromEulerAnglesXYZ(-1,.9,.6)
- ra.C1 = CFrame.new(-1,.4,.7) * CFrame.fromEulerAnglesXYZ(-1,-.2,.8)
- la.C1 = CFrame.new(1,.3,.35) * CFrame.fromEulerAnglesXYZ(-1.5,.9,0)
- ra.C1 = CFrame.new(-1,.4,.7) * CFrame.fromEulerAnglesXYZ(-1.5,-.2,.15)
- attack = false
- end
- mouse.Button1Down:connect(attack)
Katana Hack Roblox Hack
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