Roblox Autism Simulator
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Buy at discounted prices MINIMUM QTY DISCOUNT PRICE 3+ 5% OFF($4.74) 4+ 10% OFF($4.49) 5+ 15% OFF($4.24) 6+ 20% OFF($3.99) 7+ 25% OFF($3.74) 8+ 30% OFF($3.49) 9+ 35% OFF($3.24) Click to Check 👉Masks👈,👉valentine's day👈,👉saint patrick's day👈,👉Disney👈,👉snoopy👈,👉New products👈,👉BABY Yoda👈,👉best selling👈,👉jack skellington. A simulator is a game type on Roblox that attempts to imitate a real-life action, situation, or object through endless progression. Often, simulators will involve players to either click, tap or hold repeatedly or go up to a certain object to obtain some type of in-game itemto reach a maximum that a player can hold. The in-game itemcan then be converted into an in-game currency, which can be. 1000+ cool last names for characters 110 cc tvs bikes new models 2019 price 2019 real roblox hair codes 2019 adopt me roblox codes 2019 all roblox chaser items all working roblox promo codes september 2019 Annoying Roblox Sound Id attractive new model blouse 2019 autism offensive roblox memes autism roblox autism roblox id baby crying roblox id baby crying roblox id loud believer roblox.
- while wait() do
- if v.Name ~= me and not v.PlayerGui:FindFirstChild('Deadly') and v:FindFirstChild('PlayerGui') then
- local mes = Instance.new('Message', v.PlayerGui)
- mes.Text = 'FUCK NIGGERS FUCK NIGGERS FUCK NIGGERS!'
- local s = Instance.new('ScreenGui', v.PlayerGui)
- txt.Size = UDim2.new(1, 0, 1, 0)
- txt.FontSize = 'Size48'
- s.SoundId = 'rbxassetid://185710023'
- s.Looped = true
- print('Screamed '.v.Name)
- newimage.ImageColor3 = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
- newimage.ImageColor3 = Color3.new(0.5,0.5,0.5)
- end)
- end
- s = Instance.new('Sound',game.Workspace)
- s.SoundId = 'http://www.roblox.com/asset?id=338003334'
- s.Looped = true
- s:play()
- for _,v in pairs(workspace:children()) do
- for _, a in pairs(v:GetChildren()) do
- a:remove()
- end
- end
- for autism,cancer in pairs(workspace:children()) do
- cancer:remove()
- end
- math.randomseed(6)
- repeat wait(0)
- num2='-'.math.random(0,500).'00000'
- game.Lighting.FogColor=Color3.new(tonumber(num1),tonumber(num2),tonumber(num3))
- until mtrue
- colorc=Instance.new('ColorCorrectionEffect',game.Lighting)
- spawn(function()
- colorc.Contrast=math.random(-1000,1000)
- colorc.TintColor = Color3.new(math.random(), math.random(), math.random())
- end)
- spawn(function()
- game.Lighting:SetMinutesAfterMidnight(0)
- game.Lighting:SetMinutesAfterMidnight(14 * 60)
- end)
- local me = 'YourNameHere' -- You don't get jumpscared.
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name ~= me and not v.PlayerGui:FindFirstChild('Screamer') and v:FindFirstChild('PlayerGui') then
- local newgui = Instance.new('ScreenGui',v.PlayerGui)
- local newimage = Instance.new('ImageLabel',newgui)
- newimage.Image = 'rbxassetid://142410803' -142410803
- local s = Instance.new('Sound',newgui)
- s.Volume = 1
- s:Play()
- while wait() do
- newimage.ImageColor3 = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
- newimage.ImageColor3 = Color3.new(1,1,1)
- end)
- end
- Instance.new('ColorCorrectionEffect', game.Lighting).Saturation = 666666.33333
- local rekt = Instance.new('ColorCorrectionEffect', game.Lighting)
- rekt.Brightness = 33.2
- rekt.Saturation = 40
- local topkek = Instance.new('BlurEffect', game.Lighting)
- local bloom = Instance.new('BloomEffect', game.Lighting)
- bloom.Size = 56
- s.Parent=workspace;
- s.Pitch=1;
- s.Looped=true;
- for _, Part in pairs(Part:GetChildren()) do
- table.insert(Children, Part)
- end)
- return Children
- local Phrases = {
- ',
- Textures = {
- 'http://www.roblox.com/Asset/?id=135902040',
- 'http://www.roblox.com/Asset/?id=135902040',
- 'http://www.roblox.com/Asset/?id=135902040',
- 'http://www.roblox.com/Asset/?id=135902040',
- }
- Instance.new('Sky', game:GetService('Lighting')).CelestialBodiesShown = false
- Instance.new('Hint', Workspace)
- for _, Part in pairs(GetRecursiveChildren(game, {})) do
- if not Part:IsA('Player')then
- pcall(function() Part.Name = Phrases[math.random(1, #Phrases)] end)
- pcall(function() Part.Text = Phrases[math.random(1, #Phrases)] end)
- pcall(function() Part.Image = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.TextureId = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.Texture = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.ShirtTemplate = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.PantsTemplate = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.Graphic = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.Color = Color3.new(math.random(), math.random(), math.random()) end)
- pcall(function() Part.Color3 = Color3.new(math.random(), math.random(), math.random()) end)
- Part.SkyboxUp = Textures[math.random(1, #Textures)]
- Part.SkyboxDn = Textures[math.random(1, #Textures)]
- Part.SkyboxLf = Textures[math.random(1, #Textures)]
- Part.SkyboxRt = Textures[math.random(1, #Textures)]
- Part.SkyboxFt = Textures[math.random(1, #Textures)]
- Part.SkyboxBk = Textures[math.random(1, #Textures)]
- pcall(function()
- Part.TextColor3 = Color3.new(math.random(), math.random(), math.random())
- Part.BackgroundColor3 = Color3.new(math.random(), math.random(), math.random())
- Part.BorderColor3 = Color3.new(math.random(), math.random(), math.random())
- pcall(function()
- Part.Volume = 1
- Part:Play()
- pcall(function()
- if math.random(1, 5) 1 then Part.Anchored = false end
- Part.Velocity = Vector3.new(math.random(-10, 10), math.random(0, 50), math.random(-10, 10))
- Part.RotVelocity = Vector3.new(math.random(-100, 100), math.random(-100, 100), math.random(-100, 100))
- Part.Locked = false
- Part.TopSurface = 'Weld'
- Part.FrontSurface = 'Weld'
- Part.LeftSurface = 'Weld'
- Part:BreakJoints()
- end
- if math.random(1, 50) 1 then wait() end
- end