Soul Stone Simulator Roblox Infinity Gauntlet

Roblox car crushers 2 free. All cars after the, in addition to money, will also require 1 or more tokens. The player must transfer their money to earn a token in order to unlock more vehicles.Tokens operate as follows:Token QuantityMoney MultiplierTransfer Cost (to acquire)First car requiringthis many tokens01xN/A11.5x30B22x150B32.5x400B43x1.5TAfter transferring, the player will lose all of their money, but your earnings increase and a wider selection of cars become available. Tokens are a game mechanic added in early alpha.

Soul Stone Simulator fun endgame-based game. The link of the game is POST THE RIGHT STUFF AND NOT RE MAKES. Talk:Infinity Gauntlet new comment by A FANDOM user. Comment: They should add more moves to this olike attacks: Talk:All Stones new comment by Spyr0103. Comment: where is the soul stone i get the event but i never find. Rc mod attack on titan.

Soul Stone Simulator Roblox Infinity Gauntlet Mod

May 6th, 2019
Never
Not a member of Pastebin yet?Sign Up, it unlocks many cool features!
Roblox infinity gauntlet gear code
  1. Clock = {}
  2. Sky.CelestialBodiesShown = false
  3. Sky.SkyboxBk = 'http://www.roblox.com/asset/?id=159454299'
  4. Sky.SkyboxDn = 'http://www.roblox.com/asset/?id=159454296'
  5. Sky.SkyboxFt = 'http://www.roblox.com/asset/?id=159454293'
  6. Sky.SkyboxLf = 'http://www.roblox.com/asset/?id=159454286'
  7. Sky.SkyboxRt = 'http://www.roblox.com/asset/?id=159454300'
  8. Sky.SkyboxUp = 'http://www.roblox.com/asset/?id=159454288'
  9. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  10. v.Velocity = Vector3.new(0,0,0)
  11. end
  12. if q:IsA('BasePart') then
  13. q.RotVelocity = Vector3.new(0,0,0)
  14. end
  15. end
  16. Origin = nil
  17. Die = false
  18. game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
  19. if key 'g' then --Power Stone
  20. if game.Players.LocalPlayer:GetMouse().Target.Anchored false then
  21. local Model = Instance.new('Model',workspace)
  22. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  23. if v:IsA('BasePart') or v:IsA('Accessory') or v:IsA('Humanoid') or v:IsA('CharacterMesh') or v:IsA('Pants') or v:IsA('Shirt') then
  24. Clone.Parent = Model
  25. Clone.Anchored = true
  26. end
  27. if r:IsA('BasePart') then
  28. r:BreakJoints()
  29. end
  30. end
  31. if Model:FindFirstChild('Right Arm') ~= nil then
  32. Model['Right Arm'].CFrame = CFrame.new(Model['Right Arm'].Position + Model.Head.CFrame.upVector * 0.5 + Model.Head.CFrame.lookVector * 0.5,game.Players.LocalPlayer:GetMouse().Target.Position)*CFrame.fromOrientation(math.rad(90),math.rad(0),math.rad(0))
  33. local Sound = Instance.new('Sound',workspace)
  34. Sound.Playing = true
  35. Sound.Volume = 10
  36. Beam.Anchored = true
  37. Beam.BrickColor = BrickColor.new('Royal purple')
  38. game.Workspace.Camera.CameraSubject = Model:FindFirstChild('Head')
  39. Position = game.Players.LocalPlayer:GetMouse().Target.Position
  40. local Velo = Instance.new('BodyVelocity',game.Players.LocalPlayer.Character.Head)
  41. Origin = game.Players.LocalPlayer.Character.PrimaryPart.CFrame
  42. Velo.Velocity = Vector3.new(0,100000,100000)
  43. local kaboom = Instance.new('Explosion',workspace)
  44. kaboom.BlastRadius = 0
  45. kaboom.Position = game.Players.LocalPlayer:GetMouse().Target.Position
  46. if Model:FindFirstChild('Right Arm') ~= nil then
  47. local Pos = (Model['Right Arm'].Position - game.Players.LocalPlayer:GetMouse().Target.Position).magnitude
  48. Beam.CFrame = CFrame.new(Model['Right Arm'].Position - Model['Right Arm'].CFrame.upVector * Pos/2,game.Players.LocalPlayer:GetMouse().Target.Position)
  49. game.Debris:AddItem(Beam,0.2)
  50. debounce = false
  51. Velo:Destroy()
  52. Model:Destroy()
  53. game.Workspace.Camera.CameraSubject = game.Players.LocalPlayer.Character
  54. thrust()
  55. game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(Origin)
  56. end
  57. end
  58. if debounce false then
  59. local Model = Instance.new('Model',workspace)
  60. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  61. if v:IsA('BasePart') or v:IsA('Accessory') or v:IsA('Humanoid') or v:IsA('CharacterMesh') or v:IsA('Pants') or v:IsA('Shirt') then
  62. Clone.Parent = Model
  63. Clone.Anchored = true
  64. end
  65. if r:IsA('BasePart') then
  66. r:BreakJoints()
  67. end
  68. end
  69. game.Workspace.Camera.CameraSubject = Model:FindFirstChild('Head')
  70. game.Players.LocalPlayer.Character:MoveTo(game.Players.LocalPlayer:GetMouse().hit.p)
  71. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  72. v.Transparency = 1
  73. end
  74. local am = 15
  75. if v:IsA('BasePart') then
  76. local Position = Instance.new('BodyPosition',v)
  77. Position.P = 20000
  78. Position.Position = game.Players.LocalPlayer.Character.Head.Position
  79. end
  80. n = (n + 1/am)
  81. if v:IsA('BasePart') then
  82. end
  83. wait()
  84. wait(0.5)
  85. game.Workspace.Camera.CameraSubject = game.Players.LocalPlayer.Character
  86. local am = 15
  87. n = (n - 1/am)
  88. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  89. if v.Name ~= 'HumanoidRootPart' then
  90. end
  91. end
  92. end
  93. end
  94. if debounce false then
  95. local Mouse = game.Players.LocalPlayer:GetMouse()
  96. if Mouse.Target.Parent:FindFirstChild('Humanoid') ~= nil then
  97. if game.Players:FindFirstChild(Mouse.Target.Parent.Name) then
  98. local Target = Mouse.Target.Parent
  99. local n = 0
  100. for i=1,150 do
  101. Char:SetPrimaryPartCFrame(CFrame.new(Target.PrimaryPart.Position) * CFrame.fromOrientation(math.rad(0),math.rad(n),math.rad(0)))
  102. Char:SetPrimaryPartCFrame(CFrame.new(Char.PrimaryPart.Position + Char.PrimaryPart.CFrame.lookVector * (20-r),Target.PrimaryPart.Position))
  103. r = r+(15/130)
  104. end
  105. Char:SetPrimaryPartCFrame(CFrame.new(Target.PrimaryPart.Position) * CFrame.fromOrientation(math.rad(0),math.rad(n),math.rad(0)))
  106. Char:SetPrimaryPartCFrame(CFrame.new(Char.PrimaryPart.Position + Char.PrimaryPart.CFrame.lookVector * (20),Target.PrimaryPart.Position))
  107. end
  108. end
  109. debounce = false
  110. if #Clock >= 6 then
  111. debounce = true
  112. local Color = Instance.new('ColorCorrectionEffect',game.Workspace.Camera)
  113. local Model = Instance.new('Model',workspace)
  114. local Sound = Instance.new('Sound',workspace)
  115. Sound.Playing = true
  116. Sound.Volume = 10
  117. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  118. if v:IsA('BasePart') or v:IsA('Accessory') or v:IsA('Humanoid') or v:IsA('CharacterMesh') or v:IsA('Pants') or v:IsA('Shirt') then
  119. Clone.Parent = Model
  120. Clone.Anchored = true
  121. end
  122. if r:IsA('BasePart') then
  123. r:BreakJoints()
  124. end
  125. end
  126. game.Workspace.Camera.CameraSubject = Model:FindFirstChild('Head')
  127. thrust()
  128. local PositionY = Clock[#Clock-4]
  129. local OriX = Clock[#Clock-2]
  130. local OriZ = Clock[#Clock]
  131. game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(CFrame.new(Vector3.new(PositionX,PositionY,PositionZ)) * CFrame.fromOrientation(math.rad(OriX),math.rad(OriY),math.rad(OriZ)))
  132. table.remove(Clock,#Clock)
  133. end
  134. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  135. v.Transparency = 1
  136. end
  137. local am = 15
  138. if v:IsA('BasePart') then
  139. local Position = Instance.new('BodyPosition',v)
  140. Position.P = 20000
  141. Position.Position = game.Players.LocalPlayer.Character.Head.Position
  142. end
  143. n = (n + 1/am)
  144. for _,v in pairs(Model:GetChildren()) do
  145. v.Transparency = n
  146. end
  147. wait()
  148. wait(0.5)
  149. game.Workspace.Camera.CameraSubject = game.Players.LocalPlayer.Character
  150. local am = 15
  151. for i=1,am do
  152. g = g+(255/am)
  153. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  154. if v.Name ~= 'HumanoidRootPart' then
  155. Color.TintColor = Color3.fromRGB(g,255,g)
  156. end
  157. wait()
  158. wait(3)
  159. debounce = false
  160. end
  161. game.Players.LocalPlayer.Character.Humanoid.Jump = true
  162. if debounce false then
  163. if fly ' then
  164. wait(0.5)
  165. elseif fly 'Float' then
  166. end
  167. debounce = false
  168. elseif key 'm' then --Mind + Realm Stone
  169. debounce = true
  170. Model.Name = '
  171. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  172. if v:IsA('BasePart') or v:IsA('Accessory') or v:IsA('Humanoid') or v:IsA('CharacterMesh') or v:IsA('Pants') or v:IsA('Shirt') then
  173. Clone.Parent = Model
  174. Clone.Anchored = true
  175. end
  176. if r:IsA('BasePart') then
  177. r:BreakJoints()
  178. end
  179. end
  180. Part.Anchored = true
  181. Part.Name = '
  182. Part.Shape = Enum.PartType.Ball
  183. Part.BrickColor = BrickColor.new('Neon orange')
  184. Part.CFrame = game.Players.LocalPlayer.Character.PrimaryPart.CFrame + Vector3.new(0,-2,0)
  185. Light.Brightness = 1
  186. Light.Range = 20
  187. game.Workspace.Camera.CameraSubject = Model:FindFirstChild('Head')
  188. local Origin2 = game.Players.LocalPlayer.Character.PrimaryPart.CFrame
  189. game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(CFrame.new(0,900000,200000))
  190. thrust()
  191. game.Players.LocalPlayer.Character.Head.Anchored = true
  192. Part.Size = Vector3.new(i,i,i)
  193. end
  194. Model:Destroy()
  195. game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(Origin2)
  196. game.Players.LocalPlayer.Character.Head.Anchored = false
  197. game.Workspace.Camera.CameraSubject = game.Players.LocalPlayer.Character
  198. end
  199. elseif key 'u' then --Mind Stone
  200. if game.Players.LocalPlayer:GetMouse().Target.Parent then
  201. if game.Players.LocalPlayer:GetMouse().Target.Parent:FindFirstChild('Humanoid') ~= nil then
  202. local Target = game.Players.LocalPlayer:GetMouse().Target.Parent
  203. local Posit = game.Players.LocalPlayer.Character.PrimaryPart.CFrame
  204. game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(CFrame.new(900000000,900000000,900000000))
  205. wait(0.05)
  206. game.Players.LocalPlayer.Character.Head.Anchored = true
  207. game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(Posit)
  208. game.Players.LocalPlayer.Character.Head.Anchored = false
  209. game.Workspace.Camera.CameraSubject = game.Players.LocalPlayer.Character
  210. end
  211. end
  212. elseif key 'j' then --Soul Stone
  213. debounce = true
  214. debounce = false
  215. elseif key 'k' then --All Stones
  216. debounce = true
  217. if game.Players.LocalPlayer:GetMouse().Target.Anchored false then
  218. local Model = Instance.new('Model',workspace)
  219. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  220. if v:IsA('BasePart') or v:IsA('Accessory') or v:IsA('Humanoid') or v:IsA('CharacterMesh') or v:IsA('Pants') or v:IsA('Shirt') then
  221. Clone.Parent = Model
  222. Clone.Anchored = true
  223. end
  224. if r:IsA('BasePart') then
  225. r:BreakJoints()
  226. end
  227. end
  228. if Model:FindFirstChild('Right Arm') ~= nil then
  229. Model['Right Arm'].CFrame = CFrame.new(Model['Right Arm'].Position + Model.Head.CFrame.upVector * 0.5 + Model.Head.CFrame.lookVector * 0.5,game.Players.LocalPlayer:GetMouse().Target.Position)*CFrame.fromOrientation(math.rad(90),math.rad(0),math.rad(0))
  230. local Sound = Instance.new('Sound',workspace)
  231. Sound.Playing = true
  232. Sound.Volume = 10
  233. Beam.Anchored = true
  234. Beam.CanCollide = false
  235. Beam.BrickColor = BrickColor.new('Institutional white')
  236. game.Workspace.Camera.CameraSubject = Model:FindFirstChild('Head')
  237. local Posi = game.Players.LocalPlayer:GetMouse().Target.Position
  238. local Velo = Instance.new('BodyVelocity',game.Players.LocalPlayer.Character.Head)
  239. Origin = game.Players.LocalPlayer.Character.PrimaryPart.CFrame
  240. Velo.Velocity = Vector3.new(0,math.huge,math.huge)
  241. Position = Posi
  242. local kaboom = Instance.new('Explosion',workspace)
  243. kaboom.BlastRadius = 0
  244. kaboom.Position = Posi
  245. if Model:FindFirstChild('Right Arm') ~= nil then
  246. local Pos = (Model['Right Arm'].Position - Posi).magnitude
  247. Beam.CFrame = CFrame.new(Model['Right Arm'].Position - Model['Right Arm'].CFrame.upVector * Pos/2,Posi)
  248. game.Debris:AddItem(Beam,0.2)
  249. debounce = false
  250. Velo:Destroy()
  251. Model:Destroy()
  252. game.Workspace.Camera.CameraSubject = game.Players.LocalPlayer.Character
  253. thrust()
  254. game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(Origin)
  255. end
  256. wait(1)
  257. end
  258. end
  259. game['Run Service'].Heartbeat:connect(function(step)
  260. local Target = Position
  261. game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(CFrame.new(Target) * CFrame.fromOrientation(math.rad(90),math.rad(90),math.rad(90)))
  262. end
  263. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  264. v.RotVelocity = Vector3.new(v.RotVelocity.X,0,v.RotVelocity.Z)
  265. v.Velocity = Vector3.new(v.Velocity.X,2.1,v.Velocity.Z)
  266. for _,q in pairs(v:GetChildren()) do
  267. q.RotVelocity = Vector3.new(q.RotVelocity.X,0,q.RotVelocity.Z)
  268. q.Velocity = Vector3.new(q.Velocity.X,2.1,q.Velocity.Z)
  269. end
  270. elseif fly 'Jump' then
  271. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  272. v.RotVelocity = Vector3.new(0,0,0)
  273. end
  274. if q:IsA('BasePart') then
  275. q.Velocity = Vector3.new(0,100,0)
  276. end
  277. end
  278. function thanos()
  279. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  280. v.BrickColor = BrickColor.new('Royal purple')
  281. if v:IsA('Accessory') then
  282. end
  283. v:Destroy()
  284. if v.Name 'Head' then
  285. local Head = Instance.new('SpecialMesh',v)
  286. end
  287. local Pants = Instance.new('Pants',game.Players.LocalPlayer.Character)
  288. Pants.PantsTemplate = 'http://www.roblox.com/asset/?id=2585191069'
  289. thanos()
  290. game.Players.LocalPlayer.CharacterAdded:connect(function()
  291. Die = false
  292. game.Players.LocalPlayer.Character.Humanoid.Died:connect(function()
  293. end)
  294. while true do
  295. repeat wait(1)
  296. if game.Players.LocalPlayer.Character.PrimaryPart ~= nil then
  297. PrimaryPart = game.Players.LocalPlayer.Character.PrimaryPart
  298. table.insert(Clock,PrimaryPart.Position.Y)
  299. table.insert(Clock,PrimaryPart.Orientation.X)
  300. table.insert(Clock,PrimaryPart.Orientation.Z)
  301. end
  302. end
  303. --Thanos Exploit
  304. --Press G to use Power Stone
  305. --Press M to use Power+Realm Stone
  306. --Press H to use Realm Stone
  307. --Press J to use Soul Stone

Roblox Infinity Gauntlet Id

RAW Paste Data

Soul Stone Simulator Roblox Infinity Gauntlet Download

Roblox Infinity Gauntlet Code